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AI Insights · Timothy · April 2024

Top 5 Character Collection Games Performance in the US for Q1 2024

Discover how the leading character collection games performed in the US during the first quarter of 2024, based on data from Sensor Tower.

Top 5 Character Collection Games Performance in the US for Q1 2024

During the first quarter of 2024, the top 5 character collection games on a unified platform in the United States showcased notable trends in weekly downloads, revenue, and active users. Below, we delve into the performance of each game.

MONOPOLY GO! by Scopely, Inc. saw a remarkable increase in weekly revenue, peaking at approximately $42M in the first week of March. Weekly downloads started strong at around 951K in early January but gradually declined to about 401K by the end of March. Active users followed a similar trend, starting at 2.6M in early January and decreasing to roughly 1.7M by late March.

Subway Surfers from Sybo Games ApS experienced stable weekly revenue, averaging around $48K to $54K throughout the quarter. Weekly downloads remained fairly consistent, ranging from 231K to 300K. Active users saw an upward trend, starting at 8.3M in early January and reaching a peak of 9.6M in mid-February, ending the quarter at approximately 9.3M.

Last War:Survival by FirstFun demonstrated significant growth in weekly revenue, culminating at about $6.3M in the final week of March. Weekly downloads fluctuated, starting at 317K in early January and dropping to 176K by the end of the quarter. Active users showed a steady increase, starting at 399K and peaking at 519K in late February, ending the quarter at around 473K.

We Are Warriors! from Lessmore UG (haftungsbeschränkt) had an impressive rise in weekly revenue, peaking at $171K in late February. Weekly downloads started at 154K in early January, peaked at 280K in mid-January, and then declined to 97K by the end of March. Active users increased from 253K in early January to around 581K by late February, before settling at approximately 483K by the end of the quarter.

Dice Dreams™ by SuperPlay saw a steady rise in weekly revenue, reaching approximately $2.4M in mid-March. Weekly downloads showed a downward trend, starting at 289K in early January and falling to 139K by late March. Active users remained relatively stable, fluctuating between 310K and 401K throughout the quarter.

This data, sourced from Sensor Tower, highlights the dynamic performance of these top character collection games in the US for Q1 2024. For more detailed insights, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024